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Kevin Greenlee

Composer
Sound Designer 

My name is Kevin Greenlee. I am a Video Game Composer and Sound Designer. Since 2009, I've been working hard creating memorable audio for some fantastic games and projects. Starting at the age of 15, I knew I wanted to work in video games and since then I've been able to work on a number of games and projects of all kinds.

My goals are to create outstanding, unique, and memorable music and audio for video games. I am a United States citizen currently residing in Edmonton, Alberta, and I'm interested in new opportunities and relocating.

If you're interested in my work or have any questions, feel free to contact me.


Profile

Age: 24
Address: Edmonton, Alberta (US Citizen)
Status: Available
ProfilePic

Skills

I work with a variety of musical software, instruments, and sound design tools. Software experience includes:
  • FL Studio/Cubase/Nuendo
  • Adobe Audition/Izotope RX6
  • FMOD/Wwise/Fabric
  • Soundly/Basehead/AudioFinder
  • UNITY Engine

  • Knowledgeable in Instrumental Recording, Live PA Consoles/Systems, and Foley Recording. Familiar with JIRA, STASH, Unreal Engine, .GIT. Experienced with AGILE development, testing and fixing responsible tasks within deadlines.

    Additional Skills Include: Adobe Photoshop, Animator, Dreamweaver, Premiere, Microsoft Office Suite, VEGAS Pro, and HTML5/CSS.
    Composition/Production 90%
    Sound Design 85%
    Middleware 80%
    Mixing/Mastering 80%
    Post Editing 90%
    Foley/Recording 70%

    Experience

    2014–Present

    Audio Engineer - Composer/Sound Design

    Code}{atch Corp., Edmonton, AB Canada
    Responsible for creating/composing/producing a complete soundtrack and thousands of unique sound effects completed within schedule constraints. Also responsible for implementing sound effects into the game engines library and assigning them accordingly via Unity. During the transition between projects, I was responsible for Quality Assurance testing of the project/game for bugs, glitches, crashes, errors and overall quality assessment.


    2010-Present

    Freelance Composer, and Sound Designer

    During this time I've been able to work on over 16 games of all kinds. Work has varied from making adaptive music, cinematic music, and dynamic sound effects as well as trailer music and sound design.


    2009–2013

    Voluntary Live Sound Technician

    Responsible for monitoring audio levels, queueing sounds/music and setting up equipment for live events ranging from church productions to live shows/bands.

    EXAMPLES




    Contact

    If you're interested in contacting me, please fill out the form below!
    Feel free to ask any questions and I will do my best to get back to you as soon as possible.
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